The adventurers met with King Drent in his great hall. He revealed to those that he hired what his intentions were in this new land. An ancient dwarven artifact or the possibility of a new home for his people. The mercenaries all divided up to take on different tasks, the group from cart 11 of course chose to continue exploring. Joined now by the devout niece of Hammerthrow, Obsidia the young dwarf who seeks glory beyond her name. The envoy from the archdruid, Wick, a man of impossible height and composure. They now depart over the mountain into uncharted territory.